1. C++ game development by example :
Author: Siddharth Shekar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.

2. COLLADA :
Author: Rémi Arnaud, Mark C. Barnes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.
Classification :
QA76
.
76
.
C672
A82
2006eb


3. HTML5 canvas
Author: Steve Fulton and Jeff Fulton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer drawing,Computer games-- Programming,Computer graphics,HTML (Document markup language),Web site development,Web sites-- Design
Classification :
QA76
.
76
.
H94
F845
2013


4. Learning Unreal Engine game development :
Author: Joanna Lee.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Computer games-- Design.,Computer games-- Programming.,UnrealScript (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES / Board,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


5. On the way to fun :
Author: Roberto Dillon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Social aspects.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
D54
2010


6. Physics modeling for game programmers
Author: / David Conger
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics,Physics
Classification :
QA76
.
76
.
C672
,
C68
2004


7. Physics modeling for game programmers
Author: David Conger
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games- Design,Computer games- Programming,Computer graphics,Physics
Classification :
QA
,
76
.
76
,.
C672C68
,
2004


8. Physics modeling for game programmers
Author: David Conger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Design.,Computer games -- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
D385
2004


9. Physics modeling for game programmers
Author: / David Conger
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming,Computer graphics.,Physics.
Classification :
QA
,
76
.
76
,.
C672
,
C68
,
2004


10. Programming game AI by example /
Author: Mat Buckland.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.
Classification :
QA76
.
76
.
C672
B85
2005


11. Tap, move, shake :
Author: Todd Moore ; [foreword by Steve Wozniak]
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Design,Computer games-- Programming,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming,Objective-C (Computer program language)
Classification :
QA76
.
76
.
O63
M998
2012

